Superb Leather Armour Appearance
Breeland Superb Leather Armour |
||
|---|---|---|
Dwarf-make Superb Leather Armour |
||
Superb Leather Armour Stats (Level 20 Armour)
Armour Type |
Armour |
Boots |
Gloves |
Helm |
Leggings |
Shoulder Guards |
Superb Leather |
288 Armour, +6 Vitality, +20 Power |
115 Armour, +6 Agility, +6 Might |
143 Armour, +6 Agility, +6 Vitality |
86 Armour, +6 Will, +20 Morale |
239 Armour, +6 Agility, +20 Power |
86 Armour, +6 Fate, +6 Agility |
Exquisite Leather |
317 Armour, +14 Vitality, +21 Power |
127 Armour, +14 Agility, +7 Might |
158 Armour, +14 Agility, +7 Vitality |
95 Armour, +7 Will, +42 Morale |
264 Armour, +14 Agility, +21 Power |
95 Armour, +14 Fate, +7 Agility |
Superb Dwarf-make Leather |
288 Armour, +6 Might, +6 Fate |
115 Armour, +6 Might, +20 Power |
143 Armour, +6 Might, +6 Agility |
86 Armour, +6 Might, +6 Agility |
239 Armour, +6 Might, +13.2 in-Combat Morale Regen |
86 Armour, +6 Might, +20 Power |
Exquisite Dwarf-make Leather |
317 Armour, +14 Might, +7 Fate |
127 Armour, +7 Might, +42 Power |
158 Armour, +14 Might, +7 Agility |
95 Armour, +7 Might, +7 Agility, +21 Morale |
264 Armour, +7 Might, +27.6 in-Combat Morale Regen |
95 Armour, +14 Might, +21 Power |
Superb Leather Armour Material Requirements
Armour Type |
Material Components |
Base Material Components |
Critical Component |
Skill gain per make |
Total Skill gain per make |
Superb and Exquisite Leather (one-use) |
1 Leather Brace, 1 Leather Guard, 1 Tough Leather Pad, 1 Spool of Fine Thread, 1 Sapphire Shard |
12 Medium Hides, 1 Bloodstone, 1 Spool of Fine Thread, 1 Sapphire Shard |
Master Journeyman Tailor's Journal |
12 |
26 |
Notes
All information up to date as at Volume 3, Update 5.
Appearance is the same for Superb and Exquisite Leather Recipes.
All Superb Leather recipes are drop only.
Superb Leather recipes are one-use.
Exquisite Leather is the critical success of the Superb Leather Recipe.
Skill gain is the amount of skill gained from making the armour only.
Total skill gain is the amount of skill gained from making the armour and the Tailoring subcomponents.