Malledhrim Armour Appearance
Malledhrim Armour of the Awakened |
Malledhrim Armour of the Twilight |
Malledhrim Armour of Rejuvenation |
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Malledhrim Armour Stats (Level 65 Armour)
Armour Type |
Armour |
Boots |
Gloves |
Helm |
Leggings |
Shoulder Guards |
of the Awakened |
1083 Armour, +21 Vitality, +21 Fate, +85 Power, On Use: +90 Morale |
433 Armour, +21 Vitality, +21 Might, +85 Power, On Use: +90 Power |
542 Armour, +42 Might, +204.8 Incoming Healing Rating, On Use: +90 Power |
325 Armour, +21 Agility, +95 Morale, +256 Incoming Healing Rating, On Use: +90 Morale |
903 Armour, +21 Will, +21 Might, +42.6 in-Combat Morale Regen, On Use: +90 Morale |
325 Armour, +21 Fate, +21 Vitality, +85 Power, On Use: +90 Morale |
of the Enlightened |
1158 Armour, +43 Vitality, +21 Fate, +88 Power, On Use: +90 Morale |
463 Armour, +21 Vitality, +21 Might, +176 Power, On Use: +90 Power |
579 Armour, +43 Might, +416 Incoming Healing Rating, On Use: +90 Power |
347 Armour, +21 Agility, +98 Morale, +520 Incoming Healing Rating, On Use: +90 Morale |
965 Armour, +21 Will, +21 Might, +87 in-Combat Morale Regen, On Use: +90 Morale |
347 Armour, +43 Fate, +21 Vitality, +88 Power, On Use: +90 Morale |
of the Twilight |
1083 Armour, +21 Vitality, +33 Might, On any Common damage: 75% chance to Negate 23 damage |
433 Armour, +21 Agility, +21 Might, +85 Power, +768 Resistance Rating |
542 Armour, +42 Might, +95 Morale, On any damage: 15% chance to Recieve effect: +73.4 Morale |
325 Armour, +21 Vitality, +21 Might, +95 Morale, On any damage: 15% chance to Recieve effect: +25% Devastate Magnitude |
903 Armour, +21 Fate, +21 Vitality, +85 Power, On any damage: 15% chance to Reflect effect: -50% Devastate Magnitude |
325 Armour, +42 Might, +42 Fate, +85 Power |
of the Gloaming |
1158 Armour, +43 Vitality, +34 Might, On any Common damage: 75% chance to Negate 23 damage |
463 Armour, +43 Agility, +21 Might, +88 Power, +780 Resistance Rating |
579 Armour, +43 Might, +197 Morale, On any damage: 15% chance to Recieve effect: +74.5 Morale |
347 Armour, +43 Vitality, +21 Might, +98 Morale, On any damage: 15% chance to Recieve effect: +25% Devastate Magnitude |
965 Armour, +21 Fate, +21 Vitality, +176 Power, On any damage: 15% chance to Reflect effect: -50% Devastate Magnitude |
347 Armour, +43 Might, +43 Fate, +176 Power |
of Rejuvenation |
1083 Armour, +21 Vitality, +21 Might, +21 Fate, +21 Agility, +85 Power |
433 Armour, +21 Vitality, +42 Agility, +21 Might, +85 Power |
542 Armour, +21 Might, +21 Agility, +21 Fate, +85.2 in-Combat Morale Regen |
325 Armour, +21 Vitality, +21 Might, +21 Agility, +95 Morale, +256 Incoming Healing Rating |
903 Armour, +21 Agility, +21 Might, +21 Vitality, +42.6 in-Combat Morale Regen, +85 Power |
325 Armour, +42 Might, +21 Agility, +85 Power, +384 Resistance Rating |
of Haleness |
1158 Armour, +21 Vitality, +43 Might, +21 Fate, +21 Agility, +88 Power |
463 Armour, +43 Vitality, +43 Agility, +21 Might, +88 Power |
579 Armour, +43 Might, +21 Agility, +21 Fate, +87 in-Combat Morale Regen |
347 Armour, +21 Vitality, +21 Fate, +21 Agility, +98 Morale, +520 Incoming Healing Rating |
965 Armour, +43 Agility, +21 Might, +21 Vitality, +43.5 in-Combat Morale Regen, +88 Power |
347 Armour, +43 Might, +21 Agility, +88 Power, +780 Resistance Rating |
Malledhrim Armour Material Requirements
Armour Type |
Material Components |
Base Material Components |
Critical Component |
Skill gain per make |
Total Skill gain per make |
Malledhrim |
2 Blackened Iron Meshes, 2 Blackened Iron Plates, 1 Blackened Steel Brace |
22 Chunks of Khazad-iron Ores, 3 Lumps of Coal, 4 Extraordinary Hides |
Chunk of Bright Brimstone |
14 |
36 |
Notes
All information up to date as at Volume 3, Update 4.
All recipes are bartered from the Malledhrim at Ost Galadh, and can make any of the three types of armour.
Armour of the Enlightened is the critical success of Armour of the Awakened.
Armour of the Gloaming is the critical success of Armour of the Twilight.
Armour of Haleness is the critical success of Armour of Rejuvenation.
Skill gain is the amount of skill gained from making the armour only.
Total skill gain is the amount of skill gained from making the armour and the Metalsmithing subcomponents.