Heavy Iron Armour Appearance
Breeland Heavy Iron Armour |
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Dwarf-make Heavy Iron Armour |
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Elven Heavy Iron Armour |
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Heavy Iron Armour Stats (Level 19 Armour)
Armour Type |
Armour |
Boots |
Gloves |
Helm |
Leggings |
Shoulder Guards |
Heavy Iron |
305 Armour, +6 Vitality |
122 Armour, +6 Might |
152 Armour, +6 Vitality |
91 Armour, +19 Morale |
254 Armour, +12.6 in-Combat Morale Regen |
108 Armour, +6 Agility |
Hardened Iron |
372 Armour, +6 Vitality, +6 Agility |
149 Armour, +6 Might, +6 Agility |
186 Armour, +6 Vitality, +20 Morale |
112 Armour, +20 Morale, +6 Vitality |
311 Armour, +26.4 in-Combat Morale Regen |
112 Armour, +6 Agility, +20 Power |
Heavy Dwarf-make Iron |
305 Armour, +6 Might |
122 Armour, +6 Vitality |
152 Armour, +19 Morale |
91 Armour, +6 Vitality |
254 Armour, +6 Might |
108 Armour, +6 Might |
Hardened Dwarf-make Iron |
372 Armour, +6 Might, +20 Power |
149 Armour, +13 Vitality |
186 Armour, +6 Might, +20 Morale |
112 Armour, +6 Vitality, +6 Might |
311 Armour, +6 Might, +20 Power |
112 Armour, +6 Might, +6 Vitality |
Heavy Elven Iron |
305 Armour, +6 Fate |
122 Armour, +6 Will |
152 Armour, +12.6 in-Combat Morale Regen |
91 Armour, +6 Will |
254 Armour, +6 Vitality |
108 Armour, +6 Fate |
Hardened Elven Iron |
372 Armour, +6 Fate, +2% Tactical Critical Multiplier |
149 Armour, +6 Will, +6 Fate |
186 Armour, +13.2 in-Combat Morale Regen, +2% Tactical Critical Multiplier |
112 Armour, +6 Will, +20 Morale |
311 Armour, +6 Vitality, +6 Might |
112 Armour, +6 Fate, +6 Will |
Iron Armour Material Requirements
Armour Type |
Material Components |
Base Material Components |
Critical Component |
Skill gain per make |
Total Skill gain per make |
Heavy and Hardened Iron |
1 Iron Band, 2 Iron Chains |
12 Chunks of Barrow-iron Ore |
Chunk of Pale Brimstone |
10 |
22 |
Notes
All information up to date as at Volume 3, Update 4.
Appearance is the same for Heavy Iron and Hardened Iron Recipes.
All recipes are drop only.
Hardened Iron is the critical success of the Heavy Iron Recipe.
Skill gain is the amount of skill gained from making the armour only.
Total skill gain is the amount of skill gained from making the armour and the Metalsmithing subcomponents.